Rolling Hills 1

Total Number of Happylanders: 13
Number of Happylanders Needed to open the doors: 7
Number of Enemies: 10
Time: 200 seconds
Walkthrough
This map is rather simple once you know what to do -- you have to remember that in the
Rolling Hills levels you have to make some big jumps using accelerations from slopes.
I marked the 4 places with these jumps in the mini-map below.
In the beginning of the level, you can take acceleration from the small slopes in the start
to make the jump pointed with the arrow marked with the number '1'. This will take you to an
area with 2 happylanders, and you can get out of there from the top. Then you can continue
going right, take another happylander from beneath the safe area, and put the 3 happylanders
in the safe area. You can then continue up and take 4 more happylanders. Then you can make
the jump marked with the number '2' - this can take you to the upper part of the map, and
there you can collect 2 more happylanders. At this point, the doors (near the beginning of
the map) will open, and you can go back and get to the upper part. There, you can make jump
#3 to collect another hidden happylander. The same slope of #3 is also used for jump #4 --
to get over the spikes. After you make this jump, you can get to the platforms at the top
of the map, which will eventually get you to the exit... You can take the 4 happylanders
from this part and bring them back to the safe area if you want the enemies to turn into
coins and get the bonus level...
The rest of the hidden places are marked with green arrows, and the all the happylanders
are marked with orange circles.
Good luck!
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